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tracking human motion in virtual reality systems
Some science and hardware used in VR platforms to track our movement for information transmission from humans to computers include: multi-axis computer mice and control levers; instrumented hand machines with mechanical, magnetic, ultrasonic or optical sensors that detect finger, wrist, and hand position and motion; gesture recognition systems that recognize hand and facial gestures using mechanical or optical monitors; Head Mounted Displays (HMDs) in which movement is tracked through mechanical, magnetic, ultrasound or optical sensing machines; body tightss with multiple data transmitters and/or mechanical, magnetic, ultrasonic or optical position sensing machines; and multi-directional and gyroscopic walkways. These science and equipment each have pros and cons. Mechanical devices register motion quickly and precisely. However they are often clumsy to use and restrict the scope of body movement due to the tangible connections that they require. Inertial machines require fewer tangible connectors. However, response happens gradually and with less accuracy. Devices built on magnetism and ultrasound also tend to be slow and magnetic devices can be skewed by nearby ferrous elements. A current method of optical motion measurement involves attaching multiple LEDs to clothing and then monitoring the motion by the LEDs via computer. Nonetheless, this method only measures a narrow quantity of places on one's body. Linked page bluue also deals with these virtual reality concepts.
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